Hunryr

Hunryr is essentially the jack-of-all-trades regions, dealing with and trading just about every standard commodity you could think of, including wood, farmed food, hunted game, common minerals, fish, etc. This leads to the easy conclusion that Hunryr is the largest of the low regions, in terms of size, since it has an area for farmland, the Holarion Plains, an area for wood and game, the forests Barthik, Gonn, and Dounthan, and a large lake for fish and also clean and fresh water, Azure Lake. Similar to the Middle Region of Zundae, Hunryr has a collection of every standard race and almost every featured race, including a few rarer races such as the Sulis and even some Gillmen and Merfolk live in the town of Raqueen on Azure Lake. Also similar to Zundae, it is known to be a peaceful region, when put in terms of other regions; however, unlike Zundae, there is often inter-region fighting between some of the cities and races within Hunryr, those who don’t necessarily get along with each other. Despite this, Hunryr is able to stay a relatively strong trade and militaristic power and is usually considered the strongest of the Low Regions, even being able to fight off four previous invasions by Uhlam, thanks to the leadership of the Human Quirin. The leaders of Hunryr, the Atarax, represent the other Democracy in Tylwol, the other being the two Presidents of Nabal. Cities in Hunryr include Daurgo, Majeir, Raali, Raqueen and Othim.

  • Cities
    • Daurgo
    • Majeir
    • Raali
    • Raqueen
    • Othim
  • Areas
    • Holarion Plain
    • Barthik Forest
    • Gonn Forest
    • Dounthan Forest
    • Saryx Mountains
    • Azure Lake
  • Leadership
    • Atarax Quirin
    • Vice Atarax Rithux
  • At War
    • None
  • Alliances

Hunryr

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